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Randomness can make or break a game’s replayability. This article dives into...

https://iris-wiki.win/index.php/How_to_Design_Random_Events_That_Still_Reward_Skill

Randomness can make or break a game’s replayability. This article dives into how mixing up outcomes keeps players coming back while still letting them feel in control of their choices. We’ll explore when chance adds fun and when it just feels unfair

Submitted on 2026-09-08 23:39:53

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